基于非物质文化遗产传播的功能游戏设计研究——以贵州苗绣为例Research on Functional Game Design Based on Intangible Cultural Heritage Dissemination—A Case Study of Miao Embroidery in Guizhou Province
侯文静 下载量: 55 浏览量: 113
设计 Vol.9 No.3, June 19 2024, PDF, , XML DOI:10.12677/design.2024.93357 被引量
基于互联网+的农民工(绣娘)新型就业平台——以贵州古苗疆刺绣工贸有限公司为例A New Employment Platform for Migrant Workers (Female Embroider) Based on Internet+—A Case Study of Guizhou Gumiao Jiang Embroidery Industry and Trade Co., Ltd
胡晶晶, 杨 勤 下载量: 521 浏览量: 872
软件工程与应用 Vol.10 No.2, April 8 2021, PDF, HTML, XML DOI:10.12677/SEA.2021.102011 被引量
基于Kano模型的绣片柜需求分析与设计Demand Analysis and Design of Embroidery Cabinet Based on Kano Model
简 睿, 彭 莉, 邓连高 下载量: 213 浏览量: 282 科研立项经费支持
设计 Vol.8 No.4, December 11 2023, PDF, HTML, XML DOI:10.12677/Design.2023.84342 被引量